=============
Textos de colores :
=============
Los códigos de colores son:
^1 = Rojo
^2 = Verde
^3 = Amarillo
^4 = Azul
^5 = Celeste/Azul claro/Cyan
^6 = Púrpura/Violeta/Lila/Morado
^7 = Gris
^8 = Blanco
Por ejemplo:
Mi nick: ^1S^5a^7n^3t^2y^0
=============
//ALIAS DE CARITAS:
=============
alias "smiile" "smiile1"
alias "smiile1" "say ^8:^1(; alias smiile smiile2"
alias "smiile2" "say ^5:^8-(; alias smiile smiile3"
alias "smiile3" "say ^2:^5-^1-^3-^4-^7-^6-^4(; alias smiile smiile4"
alias "smiile4" "say ^4:^8-^4<; alias smiile smiile5"
alias "smiile5" "say ^5:^7--^1[; alias smiile smiile6"
alias "smiile6" "say ^6)^7-^1:; alias smiile smiile7"
alias "smiile7" "say ^4|^2:^8-(; alias smiile smiile8"
alias "smiile8" "say ^2:^4---(; alias smiile smiile9"
alias "smiile9" "say ^1:^8-(; alias smiile smiile10"
alias "smiile10" "say ^6[^5:^6-(; alias smiile smiile11"
alias "smiile11" "say ^1}^4:^8-[; alias smiile smiile12"
alias "smiile12" "say ^3)^5:<; alias smiile smiile13"
alias "smiile13" "say ^4<|^6:^8-(; alias smiile smiile1"
bind "key" "smile"
====================
//SUBIR CAJAS RAPIDAMENTE:
====================
alias "+box" "+duck;wait;-duck;wait;+duck"
alias "-box" "-duck"
bind "key" "+box"
=================
//LONG JUMP (salto largo)
=================
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
bind “key” “+lj”
=============
//BUNNY JUMP
=============
alias "+dj" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
alias "-dj" "-jump"
bind "key" "+dj"
=================
//BUNNY JUMP SIN PARAR
=================
alias "+bhop" "alias _special @bhop;@bhop"
alias "-bhop" "alias _special"
alias "@bhop" "special;wait;+jump;wait;-jump"
bind "key" "+bhop"
===============
//CONTROL DE VOLUMEN:
===============
alias "yvol" "yvol4"
alias "nvol" "yvol4"
alias "yvol1" "volume 0.1; alias yvol yvol2"
alias "yvol2" "volume 0.2; alias yvol yvol3; alias nvol yvol1"
alias "yvol3" "volume 0.3; alias yvol yvol4; alias nvol yvol2"
alias "yvol4" "volume 0.4; alias yvol yvol5; alias nvol yvol3"
alias "yvol5" "volume 0.5; alias yvol yvol6; alias nvol yvol4"
alias "yvol6" "volume 0.6; alias yvol yvol7; alias nvol yvol5"
alias "yvol7" "volume 0.7; alias yvol yvol8; alias nvol yvol6"
alias "yvol8" "volume 0.8; alias yvol yvol9; alias nvol yvol7"
alias "yvol9" "volume 0.9; alias yvol yvol10; alias nvol yvol8"
alias "yvol10" "volume 1.0; alias nvol yvol9"
bind "kp_plus" "yvol"
bind "kp_minus" "nvol"
*Se controla el volumen con las teclas + y - del teclado.
=============
//CON_COLOR ALIAS:
=============
alias "verde" "con_color 0+255+0"
alias "rojo" "con_color 255+0+0"
alias "amarillo" "con_color 255+255+0"
alias "azul" "con_color 0+0+255"
alias "naranja" "con_color 255+165+0"
alias "blanco" "con_color 255+255+255"
alias "negro" "con_color 0+0+0"
alias "lila" "con_color 255+0+255"
alias "celeste" "con_color 0+255+255"
alias "plomo" "con_color 128+128+128"
*Cuando estén jugando entren a consola y escriban el color que deseen (ojo qe deben estar en el alias) y cuando dan ENTER y les cambiará el color de las letras.
==============
//HUD_COLOR ALIAS:
==============
alias "blanco" "hud_color 255+255+255"
alias "amarillo" "hud_color 255+255+0"
alias "azul" "hud_color 0+0+255"
alias "verde" "hud_color 0+255+0"
alias "celeste" "hud_color 0+255+255"
*Cuando estén jugando entren a consola y escriban el color que deseen (ojo que deben estar en el alias) y cuando dan ENTER y les cambiará el color de los huds. (HUDS son donde aparece cuanta vida tienes, munición, etc)
===============
MENSAJES EN EQUIPO:
===============
Los códigos son los siguientes:
%H – Te muestra cuanto de vida tienes
%A - Te muestra con cuanto de armadura estas.
%L - Te muestra el lugar donde te encuentras.
%W - Te muestra el arma que llevas en ese momento.
%Q - Te muestra cuanto tienes de munición el arma que llevas
%P - Te muestra si tienes o no el LongJump.
%F - Si estas jugando CTF te muestra si llevas la bandera o no.
Por ejemplo:
bind "key" "say_team ^5>--|^2Dropped %w ^5@ ^2%L^5|--<;drop;play_team fvox/overhere.wav"
bind "key" "say_team ^8Estoy en^7: ^8[%L^8]^0;play_team fvox/bell.wav"
bind "key" "say_team ^7[^3Status: ^8%h/%a %p^7];play_team vox/status.wav"
===============
//ALIAS DE NOMBRES:
===============
alias "nck" "nck1"
alias "nck1" "name ; alias nck nck2"
alias "nck2" "name ; alias nck nck3"
alias "nck3" "name ; alias nck nck4"
alias "nck4" "name ; alias nck nck5"
alias "nck5" "name ; alias nck nck6"
alias "nck6" "name ; alias nck nck7"
alias "nck7" "name ; alias nck nck8"
alias "nck8" "name ; alias nck nck9"
alias "nck9" "name ; alias nck nck10"
alias "nck10" "name ; alias nck nck11"
alias "nck11" "name ; alias nck nck12"
alias "nck12" "name ; alias nck nck13"
alias "nck13" "name ; alias nck nck14"
alias "nck14" "name ; alias nck nck15"
alias "nck15" "name ; alias nck nck1"
bind "key" "nck"
==========
Bind de armas:
==========
bind "key" "weapon_gauss"
bind "key" "weapon_rpg"
bind "key" "weapon_shotgun"
bind "key" "weapon_9mmAR"
bind "key" "weapon_crossbow"
bind "key" "weapon_crowbar"
bind "key" "weapon_9mmhandgun"
bind "key" "weapon_357"
bind "key" "weapon_satchel"
bind "key" "weapon_hornetgun"
bind "key" "weapon_handgrenade"
================================
//Flecha rapida + bind weapon
================================
alias "+crosshit" "weapon_crossbow;+attack2;+attack"
alias "-crosshit" "-attack;-attack2;lastinv;lastinv;"
bind "key" "+crosshit"
================================
//Models de colores [Alias movs]
================================
//Model changes color
alias "+LEC" "CC;+moveleft"
alias "-LEC" "CC;-moveleft"
alias "+RIC" "CC;+moveright"
alias "-RIC" "CC;-moveright"
alias "+BAC" "CC;+back"
alias "-BAC" "CC;-back"
alias "+FOC" "CC;+forward"
alias "-FOC" "CC;-forward"
alias "CC" "CC01"
alias "CC01" "topcolor 000.0 ; bottomcolor 000.0 ; alias CC CC02"
alias "CC02" "topcolor 025.5 ; bottomcolor 025.5 ; alias CC CC03"
alias "CC03" "topcolor 051.0 ; bottomcolor 051.0 ; alias CC CC04"
alias "CC04" "topcolor 076.5 ; bottomcolor 076.5 ; alias CC CC05"
alias "CC05" "topcolor 102.0 ; bottomcolor 102.0 ; alias CC CC06"
alias "CC06" "topcolor 127.5 ; bottomcolor 127.5 ; alias CC CC07"
alias "CC07" "topcolor 500.0 ; bottomcolor 500.0 ; alias CC CC08"
alias "CC08" "topcolor 178.5 ; bottomcolor 178.5 ; alias CC CC09"
alias "CC09" "topcolor 204.0 ; bottomcolor 204.0 ; alias CC CC10"
alias "CC10" "topcolor 229.5 ; bottomcolor 229.5 ; alias CC CC11"
alias "CC11" "topcolor 255.0 ; bottomcolor 255.0 ; alias CC CC01"
=====
//Rates
=====
---------------------------------------------
Si tu conexion de internet es de 2mb
---------------------------------------------
cl_updaterate "101"
cl_cmdrate "101"
rate "25000"
---------------------------------------------
Si tu conexion de internet es de 1mb:
---------------------------------------------
cl_updaterate "80"
cl_cmdrate "80"
rate "20000"
---------------------------------------------
Si tu conexion de internet es de 512kb:
---------------------------------------------
cl_updaterate "80"
cl_cmdrate "80"
rate "15000"
---------------------------------------------
Si tu conexion de internet es de 256Kb:
---------------------------------------------
cl_updaterate "101"
cl_cmdrate "101"
rate "12000"
---------------------------------------------
Si tu conexion de internet es de 128Kb:
---------------------------------------------
cl_updaterate "60"
cl_cmdrate "60"
rate "10000"
Textos de colores :
=============
Los códigos de colores son:
^1 = Rojo
^2 = Verde
^3 = Amarillo
^4 = Azul
^5 = Celeste/Azul claro/Cyan
^6 = Púrpura/Violeta/Lila/Morado
^7 = Gris
^8 = Blanco
Por ejemplo:
Mi nick: ^1S^5a^7n^3t^2y^0
=============
//ALIAS DE CARITAS:
=============
alias "smiile" "smiile1"
alias "smiile1" "say ^8:^1(; alias smiile smiile2"
alias "smiile2" "say ^5:^8-(; alias smiile smiile3"
alias "smiile3" "say ^2:^5-^1-^3-^4-^7-^6-^4(; alias smiile smiile4"
alias "smiile4" "say ^4:^8-^4<; alias smiile smiile5"
alias "smiile5" "say ^5:^7--^1[; alias smiile smiile6"
alias "smiile6" "say ^6)^7-^1:; alias smiile smiile7"
alias "smiile7" "say ^4|^2:^8-(; alias smiile smiile8"
alias "smiile8" "say ^2:^4---(; alias smiile smiile9"
alias "smiile9" "say ^1:^8-(; alias smiile smiile10"
alias "smiile10" "say ^6[^5:^6-(; alias smiile smiile11"
alias "smiile11" "say ^1}^4:^8-[; alias smiile smiile12"
alias "smiile12" "say ^3)^5:<; alias smiile smiile13"
alias "smiile13" "say ^4<|^6:^8-(; alias smiile smiile1"
bind "key" "smile"
====================
//SUBIR CAJAS RAPIDAMENTE:
====================
alias "+box" "+duck;wait;-duck;wait;+duck"
alias "-box" "-duck"
bind "key" "+box"
=================
//LONG JUMP (salto largo)
=================
alias +lj "+duck;wait;+jump"
alias -lj "-jump;-duck"
bind “key” “+lj”
=============
//BUNNY JUMP
=============
alias "+dj" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
alias "-dj" "-jump"
bind "key" "+dj"
=================
//BUNNY JUMP SIN PARAR
=================
alias "+bhop" "alias _special @bhop;@bhop"
alias "-bhop" "alias _special"
alias "@bhop" "special;wait;+jump;wait;-jump"
bind "key" "+bhop"
===============
//CONTROL DE VOLUMEN:
===============
alias "yvol" "yvol4"
alias "nvol" "yvol4"
alias "yvol1" "volume 0.1; alias yvol yvol2"
alias "yvol2" "volume 0.2; alias yvol yvol3; alias nvol yvol1"
alias "yvol3" "volume 0.3; alias yvol yvol4; alias nvol yvol2"
alias "yvol4" "volume 0.4; alias yvol yvol5; alias nvol yvol3"
alias "yvol5" "volume 0.5; alias yvol yvol6; alias nvol yvol4"
alias "yvol6" "volume 0.6; alias yvol yvol7; alias nvol yvol5"
alias "yvol7" "volume 0.7; alias yvol yvol8; alias nvol yvol6"
alias "yvol8" "volume 0.8; alias yvol yvol9; alias nvol yvol7"
alias "yvol9" "volume 0.9; alias yvol yvol10; alias nvol yvol8"
alias "yvol10" "volume 1.0; alias nvol yvol9"
bind "kp_plus" "yvol"
bind "kp_minus" "nvol"
*Se controla el volumen con las teclas + y - del teclado.
=============
//CON_COLOR ALIAS:
=============
alias "verde" "con_color 0+255+0"
alias "rojo" "con_color 255+0+0"
alias "amarillo" "con_color 255+255+0"
alias "azul" "con_color 0+0+255"
alias "naranja" "con_color 255+165+0"
alias "blanco" "con_color 255+255+255"
alias "negro" "con_color 0+0+0"
alias "lila" "con_color 255+0+255"
alias "celeste" "con_color 0+255+255"
alias "plomo" "con_color 128+128+128"
*Cuando estén jugando entren a consola y escriban el color que deseen (ojo qe deben estar en el alias) y cuando dan ENTER y les cambiará el color de las letras.
==============
//HUD_COLOR ALIAS:
==============
alias "blanco" "hud_color 255+255+255"
alias "amarillo" "hud_color 255+255+0"
alias "azul" "hud_color 0+0+255"
alias "verde" "hud_color 0+255+0"
alias "celeste" "hud_color 0+255+255"
*Cuando estén jugando entren a consola y escriban el color que deseen (ojo que deben estar en el alias) y cuando dan ENTER y les cambiará el color de los huds. (HUDS son donde aparece cuanta vida tienes, munición, etc)
===============
MENSAJES EN EQUIPO:
===============
Los códigos son los siguientes:
%H – Te muestra cuanto de vida tienes
%A - Te muestra con cuanto de armadura estas.
%L - Te muestra el lugar donde te encuentras.
%W - Te muestra el arma que llevas en ese momento.
%Q - Te muestra cuanto tienes de munición el arma que llevas
%P - Te muestra si tienes o no el LongJump.
%F - Si estas jugando CTF te muestra si llevas la bandera o no.
Por ejemplo:
bind "key" "say_team ^5>--|^2Dropped %w ^5@ ^2%L^5|--<;drop;play_team fvox/overhere.wav"
bind "key" "say_team ^8Estoy en^7: ^8[%L^8]^0;play_team fvox/bell.wav"
bind "key" "say_team ^7[^3Status: ^8%h/%a %p^7];play_team vox/status.wav"
===============
//ALIAS DE NOMBRES:
===============
alias "nck" "nck1"
alias "nck1" "name ; alias nck nck2"
alias "nck2" "name ; alias nck nck3"
alias "nck3" "name ; alias nck nck4"
alias "nck4" "name ; alias nck nck5"
alias "nck5" "name ; alias nck nck6"
alias "nck6" "name ; alias nck nck7"
alias "nck7" "name ; alias nck nck8"
alias "nck8" "name ; alias nck nck9"
alias "nck9" "name ; alias nck nck10"
alias "nck10" "name ; alias nck nck11"
alias "nck11" "name ; alias nck nck12"
alias "nck12" "name ; alias nck nck13"
alias "nck13" "name ; alias nck nck14"
alias "nck14" "name ; alias nck nck15"
alias "nck15" "name ; alias nck nck1"
bind "key" "nck"
==========
Bind de armas:
==========
bind "key" "weapon_gauss"
bind "key" "weapon_rpg"
bind "key" "weapon_shotgun"
bind "key" "weapon_9mmAR"
bind "key" "weapon_crossbow"
bind "key" "weapon_crowbar"
bind "key" "weapon_9mmhandgun"
bind "key" "weapon_357"
bind "key" "weapon_satchel"
bind "key" "weapon_hornetgun"
bind "key" "weapon_handgrenade"
================================
//Flecha rapida + bind weapon
================================
alias "+crosshit" "weapon_crossbow;+attack2;+attack"
alias "-crosshit" "-attack;-attack2;lastinv;lastinv;"
bind "key" "+crosshit"
================================
//Models de colores [Alias movs]
================================
//Model changes color
alias "+LEC" "CC;+moveleft"
alias "-LEC" "CC;-moveleft"
alias "+RIC" "CC;+moveright"
alias "-RIC" "CC;-moveright"
alias "+BAC" "CC;+back"
alias "-BAC" "CC;-back"
alias "+FOC" "CC;+forward"
alias "-FOC" "CC;-forward"
alias "CC" "CC01"
alias "CC01" "topcolor 000.0 ; bottomcolor 000.0 ; alias CC CC02"
alias "CC02" "topcolor 025.5 ; bottomcolor 025.5 ; alias CC CC03"
alias "CC03" "topcolor 051.0 ; bottomcolor 051.0 ; alias CC CC04"
alias "CC04" "topcolor 076.5 ; bottomcolor 076.5 ; alias CC CC05"
alias "CC05" "topcolor 102.0 ; bottomcolor 102.0 ; alias CC CC06"
alias "CC06" "topcolor 127.5 ; bottomcolor 127.5 ; alias CC CC07"
alias "CC07" "topcolor 500.0 ; bottomcolor 500.0 ; alias CC CC08"
alias "CC08" "topcolor 178.5 ; bottomcolor 178.5 ; alias CC CC09"
alias "CC09" "topcolor 204.0 ; bottomcolor 204.0 ; alias CC CC10"
alias "CC10" "topcolor 229.5 ; bottomcolor 229.5 ; alias CC CC11"
alias "CC11" "topcolor 255.0 ; bottomcolor 255.0 ; alias CC CC01"
=====
//Rates
=====
---------------------------------------------
Si tu conexion de internet es de 2mb
---------------------------------------------
cl_updaterate "101"
cl_cmdrate "101"
rate "25000"
---------------------------------------------
Si tu conexion de internet es de 1mb:
---------------------------------------------
cl_updaterate "80"
cl_cmdrate "80"
rate "20000"
---------------------------------------------
Si tu conexion de internet es de 512kb:
---------------------------------------------
cl_updaterate "80"
cl_cmdrate "80"
rate "15000"
---------------------------------------------
Si tu conexion de internet es de 256Kb:
---------------------------------------------
cl_updaterate "101"
cl_cmdrate "101"
rate "12000"
---------------------------------------------
Si tu conexion de internet es de 128Kb:
---------------------------------------------
cl_updaterate "60"
cl_cmdrate "60"
rate "10000"